Celeste
How 'Celeste' Found Success in Embracing Speedrunners Who Broke The Game
People finding exploits in your game aren't the problem, they're the solution.
No, Really, You Should Buy This Bundle of 1,700 Games for $5
Today is your last day to take home some indie classics, and discover your new favorites.
Some Developers Don't Know Their Games Are Streaming on GeForce Now
'The Long Dark' is the latest high-profile game to be removed from Nvidia's service. VICE Games found several developers unaware their games were even being featured.
'ScourgeBringer' Turns Players into a Slashing, Dashing Traffic Cop Ninja
Screen shots do not do 'ScourgeBringer' justice. You need to see this game in action.
The Small But Important Change 'Celeste' Made to Its Celebrated Assist Mode
When someone pointed out the game's description "felt othering," the developer not only listened, but made them part of the creative process.
Lena Raine's Digital Ambience Can Make You Panic or Help You Relax
Her soundtrack work for the acclaimed platformer 'Celeste' earned her scores of awards and a spot onstage next to Hans Zimmer. Her debut solo album 'Oneknowing' was made, in part, as a way of dealing with the sudden spotlight.
Our Favorite Games of 2018: Patrick's Top 10
Anime may not be real, but these games that Patrick loved are.
My Biggest Revelations of 2018 Came from an Indie Video Game
'Celeste' helped me manage my anxiety and taught me to be kinder to myself.
Our Favorites Games of 2018: Rob and Patrick's Chicago Bears Pro Bowl Snubs
Not everyone knows what a nose tackle does, but that doesn't mean Eddie Goldman isn't deserving of recognition! Also, our games of the year, I guess?
How Empathy and Vulnerability Radically Transformed My View of Video Games
There are moments in life that change you. Some obvious, others subtle—influence only obvious in retrospect. But in my life, each radically shifted how I came to think, write, and report about games.
The Game Awards Were Much More Entertaining Than Expected
And no, not only because our expectations were low.
Why The Very Hard 'Celeste' is Perfectly Fine With You Breaking Its Rules
After the release of 'Cuphead,' designer Matt Thorson wondered if there was a way to make his challenging game more accessible.