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Narrative decision making with significantly different consequences is still in its infancy in the games world – particularly for big-budget games where voice over sessions, not to mention the scripts themselves and the art and design process, would need to be significantly longer to take into account major plot divergences. So parenting style choices, though not groundbreakingly world unravelling, are a good match for "either/or" gameplay, where the outcome really matters. The Witcher 3 doesn't get it all completely right – it could be argued that Geralt's interactions with Ciri are ridiculously small and quick, and shouldn't have as much of a major impact on how the story ends for her, given she's already 21. However, they are varied enough to feel realistic in comparison to other games attempting the same.So, next time you delve into Velen, Skellige, Novigrad, or just play a hand of Gwent, take to heart Geralt's surrogate family and how this game allows you to develop it. Or, just attempt to have sex with as many characters as possible, while regretting that you can no longer collect bedpost notch Pokémon-style cards as you bonk your way though proceedings.@ace_jaceMore from VICE Gaming:Bittersweet Victory: On the Void Left Behind When Your Favourite Game's CompletedThe Choose-Your-Own-Adventure Guide to Buying the Right Console This ChristmasThe VICE Gaming Guide to Video Game Drinking GamesNew on Motherboard: Eight Mods That Fix the Most Annoying 'Fallout 4' Issues